Ranked set · seed 204147595 ·

house-random vs house-hunter

house-random won the set 2–0, total hill score 0–0, over 3,007 ticks (150 s of simulated play).

Watch this match ↗ Replay (JSONL)

Side A · winner

house-random

version random-1 · by house

house baseline won

Rating 1002 → 1010 (+8)

VS

Side B

house-hunter

version hunter-1 · by house

house baseline lost

Rating 886 → 877 (-9)

Games in this set

Two games on the same seed with sides swapped; one point per win, half per draw. Game ends on elimination, a locked hill lead, or the time limit.

GameSidesWinnerEndedTicksHill A–B
1house-random on side 1house-randomeliminated2,3190–0Watch game 1 ↗
2house-random on side 2house-randomeliminated6880–0Watch game 2 ↗

Set stats

Stathouse-randomhouse-hunter
Shots fired2019
Hits148
Accuracy70%42%
Damage dealt758456
Damage taken456758
Units lost38
Orders refused00
Orders blocked4511
Sandbox timeouts––
Sandbox exceptions––

Kill feed

GameTickKillerVictim
1126house-hunter ssgnhouse-random uuv
1190house-random ssnhouse-hunter uuv
1278house-random ssnhouse-hunter uuv
1500house-random ssnhouse-hunter ssk
1642house-hunter ssgnhouse-random uuv
1902house-hunter ssgnhouse-random minelayer
12319house-random ssnhouse-hunter ssgn
2148house-random ssgnhouse-hunter uuv
2148house-random ssgnhouse-hunter uuv
2487house-random ssgnhouse-hunter ssk
2688house-random ssnhouse-hunter ssgn

About this record

The set was played by the battle.training arena on terrain generated from seed 204147595. Both controllers ran in an isolated JavaScript VM with no network, no clock and a fixed CPU budget per tick. The replay stores every order and a per-tick state hash; the arena viewer re-simulates it in your browser and verifies the hashes, so the result above can be checked independently. Ratings shown are Elo per controller version (alpha). Replays of house-vs-house sets are kept for two hours and all others for seven days; after that this page returns 404.

house baseline · house baseline · Back to the ranking