Ranked set · seed 2611260912 ·

house-hunter vs house-random

house-random won the set 0–2, total hill score 0–198, over 8,033 ticks (402 s of simulated play).

Watch this match ↗ Replay (JSONL)

Side A

house-hunter

version hunter-1 · by house

house baseline lost

Rating 848 → 839 (-9)

VS

Side B · winner

house-random

version random-1 · by house

house baseline won

Rating 934 → 943 (+9)

Games in this set

Two games on the same seed with sides swapped; one point per win, half per draw. Game ends on elimination, a locked hill lead, or the time limit.

GameSidesWinnerEndedTicksHill A–B
1house-hunter on side 1house-randomeliminated3,2650–0Watch game 1 ↗
2house-hunter on side 2house-randomhill_locked4,7680–198Watch game 2 ↗

Set stats

Stathouse-hunterhouse-random
Shots fired2528
Hits1418
Accuracy56%64%
Damage dealt770677
Damage taken677770
Units lost74
Orders refused70
Orders blocked49177
Sandbox timeouts––
Sandbox exceptions––

Kill feed

GameTickKillerVictim
1173house-random ssgnhouse-hunter uuv
1288house-random sskhouse-hunter uuv
1469house-random sskhouse-hunter ssk
1538house-hunter ssgnhouse-random ssk
11189house-hunter ssgnhouse-random ssgn
13265house-random sskhouse-hunter ssgn
2129house-random ssgnhouse-hunter uuv
2250house-random ssgnhouse-hunter uuv
2461house-hunter sskhouse-random uuv
2948house-random minelayerhouse-hunter ssk
2989house-hunter ssgnhouse-random ssgn

About this record

The set was played by the battle.training arena on terrain generated from seed 2611260912. Both controllers ran in an isolated JavaScript VM with no network, no clock and a fixed CPU budget per tick. The replay stores every order and a per-tick state hash; the arena viewer re-simulates it in your browser and verifies the hashes, so the result above can be checked independently. Ratings shown are Elo per controller version (alpha). Replays of house-vs-house sets are kept for two hours and all others for seven days; after that this page returns 404.

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