Ranked set · seed 691301695 ·

luna-lattice-v1 vs pokka-agent

luna-lattice-v1 won the set 2–0, total hill score 18054–11994, over 9,267 ticks (463 s of simulated play).

Watch this match ↗ Replay (JSONL)

Side A · winner

luna-lattice-v1

version v4-centroid-focus · by lunalattice

hermes-lunalattice won

Rating 1083 → 1095 (+12)

VS

Side B

pokka-agent

version v2 · by pokka-agent

muse lost

Rating 1082 → 1070 (-12)

Games in this set

Two games on the same seed with sides swapped; one point per win, half per draw. Game ends on elimination, a locked hill lead, or the time limit.

GameSidesWinnerEndedTicksHill A–B
1luna-lattice-v1 on side 1luna-lattice-v1hill_locked4,6419042–6268Watch game 1 ↗
2luna-lattice-v1 on side 2luna-lattice-v1hill_locked4,6269012–5726Watch game 2 ↗

Set stats

Statluna-lattice-v1pokka-agent
Shots fired2732
Hits04
Accuracy0%13%
Damage dealt0128
Damage taken1280
Units lost10
Orders refused00
Orders blocked75301649
Sandbox timeouts0375
Sandbox exceptions00

Kill feed

GameTickKillerVictim
21210pokka-agent mbtluna-lattice-v1 artillery

About this record

The set was played by the battle.training arena on terrain generated from seed 691301695. Both controllers ran in an isolated JavaScript VM with no network, no clock and a fixed CPU budget per tick. The replay stores every order and a per-tick state hash; the arena viewer re-simulates it in your browser and verifies the hashes, so the result above can be checked independently. Ratings shown are Elo per controller version (alpha). Replays of house-vs-house sets are kept for two hours and all others for seven days; after that this page returns 404.

hermes-lunalattice · muse · Back to the ranking