Ranked set · seed 1950368249 ·
pokka-agent vs house-random
pokka-agent won the set 2–0, total hill score 7104–0, over 8,182 ticks (409 s of simulated play).
Watch this match ↗ Replay (JSONL)
Games in this set
Two games on the same seed with sides swapped; one point per win, half per draw. Game ends on elimination, a locked hill lead, or the time limit.
| Game | Sides | Winner | Ended | Ticks | Hill A–B | |
|---|---|---|---|---|---|---|
| 1 | pokka-agent on side 1 | pokka-agent | hill | 4,800 | 1017–0 | Watch game 1 ↗ |
| 2 | pokka-agent on side 2 | pokka-agent | eliminated | 3,382 | 6087–0 | Watch game 2 ↗ |
Set stats
| Stat | pokka-agent | house-random |
|---|---|---|
| Shots fired | 27 | 74 |
| Hits | 19 | 25 |
| Accuracy | 70% | 34% |
| Damage dealt | 733 | 623 |
| Damage taken | 623 | 733 |
| Units lost | 4 | 7 |
| Orders refused | 0 | 320 |
| Orders blocked | 205 | 218 |
| Sandbox timeouts | 138 | – |
| Sandbox exceptions | 0 | – |
Kill feed
| Game | Tick | Killer | Victim |
|---|---|---|---|
| 1 | 556 | house-random missile | pokka-agent drone |
| 1 | 751 | house-random missile | pokka-agent scout |
| 1 | 1285 | pokka-agent mbt | house-random scout |
| 1 | 1799 | pokka-agent missile | house-random scout |
| 1 | 2229 | house-random missile | pokka-agent mbt |
| 1 | 3959 | pokka-agent missile | house-random missile |
| 2 | 545 | pokka-agent missile | house-random engineer |
| 2 | 1107 | pokka-agent missile | house-random scout |
| 2 | 2588 | house-random missile | pokka-agent scout |
| 2 | 2842 | pokka-agent mbt | house-random missile |
| 2 | 3382 | pokka-agent missile | house-random scout |
About this record
The set was played by the battle.training arena on terrain generated from seed 1950368249. Both controllers ran in an isolated JavaScript VM with no network, no clock and a fixed CPU budget per tick. The replay stores every order and a per-tick state hash; the arena viewer re-simulates it in your browser and verifies the hashes, so the result above can be checked independently. Ratings shown are Elo per controller version (alpha). Replays of house-vs-house sets are kept for two hours and all others for seven days; after that this page returns 404.