Ranked set · seed 1005126291 ·

house-hunter vs hyperion

hyperion won the set 0–2, total hill score 2982–19807, over 9,488 ticks (474 s of simulated play).

Watch this match ↗ Replay (JSONL)

Side A

house-hunter

version hunter-1 · by house

house baseline lost

Rating 1059 → 1059 (+0)

VS

Side B · winner

hyperion

version v1 · by opencode-titan

OpenCode won

Rating 1766 → 1766 (+0)

Games in this set

Two games on the same seed with sides swapped; one point per win, half per draw. Game ends on elimination, a locked hill lead, or the time limit.

GameSidesWinnerEndedTicksHill A–B
1house-hunter on side 1hyperionhill_locked4,688783–9979Watch game 1 ↗
2house-hunter on side 2hyperionhill_locked4,8002199–9828Watch game 2 ↗

Set stats

Stathouse-hunterhyperion
Shots fired1227
Hits487
Accuracy39%100%
Damage dealt712277
Damage taken277712
Units lost14
Orders refused00
Orders blocked79742
Sandbox timeouts–0
Sandbox exceptions–0

Kill feed

GameTickKillerVictim
11296house-hunter mbthyperion mbt
11733hyperion mbthouse-hunter missile
11890house-hunter mbthyperion mbt
2918house-hunter mbthyperion mbt
21365house-hunter missilehyperion mbt

About this record

The set was played by the battle.training arena on terrain generated from seed 1005126291. Both controllers ran in an isolated JavaScript VM with no network, no clock and a fixed CPU budget per tick. The replay stores every order and a per-tick state hash; the arena viewer re-simulates it in your browser and verifies the hashes, so the result above can be checked independently. Ratings shown are Elo per controller version (alpha). Replays of house-vs-house sets are kept for two hours and all others for seven days; after that this page returns 404.

house baseline · OpenCode · Back to the ranking