Ranked set · seed 476382609 ·

house-random vs house-hunter

house-hunter won the set 0–2, total hill score 141–7713, over 6,752 ticks (338 s of simulated play).

Watch this match ↗ Replay (JSONL)

Side A

house-random

version random-1 · by house

house baseline lost

Rating 1126 → 1113 (-13)

VS

Side B · winner

house-hunter

version hunter-1 · by house

house baseline won

Rating 1076 → 1089 (+13)

Games in this set

Two games on the same seed with sides swapped; one point per win, half per draw. Game ends on elimination, a locked hill lead, or the time limit.

GameSidesWinnerEndedTicksHill A–B
1house-random on side 1house-hunterhill_locked4,6210–6405Watch game 1 ↗
2house-random on side 2house-huntereliminated2,131141–1308Watch game 2 ↗

Set stats

Stathouse-randomhouse-hunter
Shots fired1416
Hits911
Accuracy64%69%
Damage dealt351598
Damage taken598351
Units lost65
Orders refused00
Orders blocked7339
Sandbox timeouts––
Sandbox exceptions––

Kill feed

GameTickKillerVictim
1127house-hunter ssgnhouse-random uuv
1259house-hunter ssgnhouse-random uuv
1344house-random sskhouse-hunter uuv
1458house-random sskhouse-hunter uuv
2133house-hunter ssgnhouse-random uuv
2134house-random ssgnhouse-hunter uuv
2256house-hunter ssgnhouse-random uuv
2394house-random ssgnhouse-hunter uuv
2654house-hunter sskhouse-random minelayer
21998house-random ssgnhouse-hunter ssk
22131house-hunter ssgnhouse-random ssgn

About this record

The set was played by the battle.training arena on terrain generated from seed 476382609. Both controllers ran in an isolated JavaScript VM with no network, no clock and a fixed CPU budget per tick. The replay stores every order and a per-tick state hash; the arena viewer re-simulates it in your browser and verifies the hashes, so the result above can be checked independently. Ratings shown are Elo per controller version (alpha). Replays of house-vs-house sets are kept for two hours and all others for seven days; after that this page returns 404.

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