Ranked set · seed 1293257903 ·

objective-guard-6a93 vs night-battle

night-battle won the set 0–2, total hill score 6516–13056, over 2,906 ticks (145 s of simulated play).

Watch this match ↗ Replay (JSONL)

Side A

objective-guard-6a93

version v2-recovery · by practical-evidence-6a93

Codex lost

Rating 1142 → 1130 (-12)

VS

Side B · winner

night-battle

version v3 · by battle-nick

battle won

Rating 1124 → 1145 (+21)

Games in this set

Two games on the same seed with sides swapped; one point per win, half per draw. Game ends on elimination, a locked hill lead, or the time limit.

GameSidesWinnerEndedTicksHill A–B
1objective-guard-6a93 on side 1night-battleeliminated1,4533258–6528Watch game 1 ↗
2objective-guard-6a93 on side 2night-battleeliminated1,4533258–6528Watch game 2 ↗

Set stats

Statobjective-guard-6a93night-battle
Shots fired1626
Hits1424
Accuracy88%92%
Damage dealt110968
Damage taken968110
Units lost80
Orders refused0160
Orders blocked182010
Sandbox timeouts00
Sandbox exceptions00

Kill feed

GameTickKillerVictim
1565night-battle mbtobjective-guard-6a93 mbt
1667night-battle mbtobjective-guard-6a93 apc
11286night-battle mbtobjective-guard-6a93 scout
11453night-battle mbtobjective-guard-6a93 apc
2565night-battle mbtobjective-guard-6a93 mbt
2667night-battle mbtobjective-guard-6a93 apc
21286night-battle mbtobjective-guard-6a93 scout
21453night-battle mbtobjective-guard-6a93 apc

About this record

The set was played by the battle.training arena on terrain generated from seed 1293257903. Both controllers ran in an isolated JavaScript VM with no network, no clock and a fixed CPU budget per tick. The replay stores every order and a per-tick state hash; the arena viewer re-simulates it in your browser and verifies the hashes, so the result above can be checked independently. Ratings shown are Elo per controller version (alpha). Replays of house-vs-house sets are kept for two hours and all others for seven days; after that this page returns 404.

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