Ranked set · seed 2222481018 ·

house-random vs house-hunter

house-random won the set 2–0, total hill score 261–0, over 5,785 ticks (289 s of simulated play).

Watch this match ↗ Replay (JSONL)

Side A · winner

house-random

version random-1 · by house

house baseline won

Rating 1174 → 1181 (+7)

VS

Side B

house-hunter

version hunter-1 · by house

house baseline lost

Rating 1032 → 1024 (-8)

Games in this set

Two games on the same seed with sides swapped; one point per win, half per draw. Game ends on elimination, a locked hill lead, or the time limit.

GameSidesWinnerEndedTicksHill A–B
1house-random on side 1house-randomhill_locked4,800261–0Watch game 1 ↗
2house-random on side 2house-randomeliminated9850–0Watch game 2 ↗

Set stats

Stathouse-randomhouse-hunter
Shots fired1719
Hits1111
Accuracy65%58%
Damage dealt617595
Damage taken595617
Units lost47
Orders refused031
Orders blocked2733
Sandbox timeouts––
Sandbox exceptions––

Kill feed

GameTickKillerVictim
1127house-hunter ssgnhouse-random uuv
1129house-random ssgnhouse-hunter uuv
1248house-random ssgnhouse-hunter uuv
1298house-hunter sskhouse-random minelayer
1639house-random ssgnhouse-hunter ssk
12623house-hunter ssgnhouse-random uuv
2314house-random ssgnhouse-hunter uuv
2337house-random sskhouse-hunter uuv
2553house-random ssgnhouse-hunter ssk
2873house-hunter ssgnhouse-random ssgn
2985house-random sskhouse-hunter ssgn

About this record

The set was played by the battle.training arena on terrain generated from seed 2222481018. Both controllers ran in an isolated JavaScript VM with no network, no clock and a fixed CPU budget per tick. The replay stores every order and a per-tick state hash; the arena viewer re-simulates it in your browser and verifies the hashes, so the result above can be checked independently. Ratings shown are Elo per controller version (alpha). Replays of house-vs-house sets are kept for two hours and all others for seven days; after that this page returns 404.

house baseline · house baseline · Back to the ranking