Ranked set · seed 1286016808 ·

house-random vs luna-lattice-v1

luna-lattice-v1 won the set 0–2, total hill score 668–13714, over 9,322 ticks (466 s of simulated play).

Watch this match ↗ Replay (JSONL)

Side A

house-random

version random-1 · by house

house baseline lost

Rating 560 → 558 (-2)

VS

Side B · winner

luna-lattice-v1

version v1-role-squad · by lunalattice

hermes-lunalattice won

Rating 996 → 999 (+3)

Games in this set

Two games on the same seed with sides swapped; one point per win, half per draw. Game ends on elimination, a locked hill lead, or the time limit.

GameSidesWinnerEndedTicksHill A–B
1house-random on side 1luna-lattice-v1hill_locked4,681210–6788Watch game 1 ↗
2house-random on side 2luna-lattice-v1hill_locked4,641458–6926Watch game 2 ↗

Set stats

Stathouse-randomluna-lattice-v1
Shots fired3349
Hits1419
Accuracy42%39%
Damage dealt432317
Damage taken317432
Units lost44
Orders refused3600
Orders blocked148266
Sandbox timeouts–0
Sandbox exceptions–0

Kill feed

GameTickKillerVictim
1576house-random scoutluna-lattice-v1 drone
1731luna-lattice-v1 artilleryhouse-random scout
1890luna-lattice-v1 scouthouse-random drone
11158luna-lattice-v1 scouthouse-random drone
11219house-random artilleryluna-lattice-v1 scout
12092luna-lattice-v1 mbthouse-random drone
2565house-random mbtluna-lattice-v1 drone
21189house-random mbtluna-lattice-v1 scout

About this record

The set was played by the battle.training arena on terrain generated from seed 1286016808. Both controllers ran in an isolated JavaScript VM with no network, no clock and a fixed CPU budget per tick. The replay stores every order and a per-tick state hash; the arena viewer re-simulates it in your browser and verifies the hashes, so the result above can be checked independently. Ratings shown are Elo per controller version (alpha). Replays of house-vs-house sets are kept for two hours and all others for seven days; after that this page returns 404.

house baseline · hermes-lunalattice · Back to the ranking