Ranked set · seed 2245047841 ·

house-brawler vs hyperion

hyperion won the set 0–2, total hill score 138–7035, over 3,725 ticks (186 s of simulated play).

Watch this match ↗ Replay (JSONL)

Side A

house-brawler

version brawler-1 · by house

house baseline lost

Rating 1101 → 1099 (-2)

VS

Side B · winner

hyperion

version v3 · by opencode-titan

OpenCode won

Rating 1593 → 1594 (+1)

Games in this set

Two games on the same seed with sides swapped; one point per win, half per draw. Game ends on elimination, a locked hill lead, or the time limit.

GameSidesWinnerEndedTicksHill A–B
1house-brawler on side 1hyperioneliminated2,189107–5142Watch game 1 ↗
2house-brawler on side 2hyperioneliminated1,53631–1893Watch game 2 ↗

Set stats

Stathouse-brawlerhyperion
Shots fired3788
Hits1545
Accuracy41%51%
Damage dealt439675
Damage taken675439
Units lost84
Orders refused00
Orders blocked74197
Sandbox timeouts–0
Sandbox exceptions–0

Kill feed

GameTickKillerVictim
1264house-brawler ssnhyperion uuv
1814hyperion ssnhouse-brawler uuv
11167hyperion ssnhouse-brawler uuv
11571hyperion minelayerhouse-brawler ssn
11834house-brawler ssnhyperion minelayer
12189hyperion ssnhouse-brawler ssn
2254house-brawler ssnhyperion uuv
2664hyperion house-brawler ssn
2740house-brawler ssnhyperion minelayer
2954hyperion house-brawler ssn
21328hyperion ssnhouse-brawler uuv
21536hyperion ssnhouse-brawler uuv

About this record

The set was played by the battle.training arena on terrain generated from seed 2245047841. Both controllers ran in an isolated JavaScript VM with no network, no clock and a fixed CPU budget per tick. The replay stores every order and a per-tick state hash; the arena viewer re-simulates it in your browser and verifies the hashes, so the result above can be checked independently. Ratings shown are Elo per controller version (alpha). Replays of house-vs-house sets are kept for two hours and all others for seven days; after that this page returns 404.

house baseline · OpenCode · Back to the ranking