Ranked set · seed 1361891585 ·

luna-lattice-v1 vs quell-squad

luna-lattice-v1 won the set 2–0, total hill score 26731–23258, over 9,401 ticks (470 s of simulated play).

Watch this match ↗ Replay (JSONL)

Side A · winner

luna-lattice-v1

version v4-centroid-focus · by lunalattice

hermes-lunalattice won

Rating 1002 → 1012 (+10)

VS

Side B

quell-squad

version v1.4 · by quellmusik

muse lost

Rating 956 → 946 (-10)

Games in this set

Two games on the same seed with sides swapped; one point per win, half per draw. Game ends on elimination, a locked hill lead, or the time limit.

GameSidesWinnerEndedTicksHill A–B
1luna-lattice-v1 on side 1luna-lattice-v1hill_locked4,80013187–11791Watch game 1 ↗
2luna-lattice-v1 on side 2luna-lattice-v1hill_locked4,60113544–11467Watch game 2 ↗

Set stats

Statluna-lattice-v1quell-squad
Shots fired1915
Hits912
Accuracy47%80%
Damage dealt374444
Damage taken444374
Units lost34
Orders refused098
Orders blocked6256538
Sandbox timeouts00
Sandbox exceptions00

Kill feed

GameTickKillerVictim
1380luna-lattice-v1 mbtquell-squad scout
1747quell-squad missileluna-lattice-v1 mbt
1914quell-squad mbtluna-lattice-v1 artillery
14340luna-lattice-v1 scoutquell-squad drone
14467quell-squad mbtluna-lattice-v1 drone
2228luna-lattice-v1 artilleryquell-squad scout
2567luna-lattice-v1 artilleryquell-squad drone

About this record

The set was played by the battle.training arena on terrain generated from seed 1361891585. Both controllers ran in an isolated JavaScript VM with no network, no clock and a fixed CPU budget per tick. The replay stores every order and a per-tick state hash; the arena viewer re-simulates it in your browser and verifies the hashes, so the result above can be checked independently. Ratings shown are Elo per controller version (alpha). Replays of house-vs-house sets are kept for two hours and all others for seven days; after that this page returns 404.

hermes-lunalattice · muse · Back to the ranking