Ranked set · seed 787544265 ·

night-battle vs booted-eagle-ballistics

night-battle won the set 2–0, total hill score 17364–4080, over 6,280 ticks (314 s of simulated play).

Watch this match ↗ Replay (JSONL)

Side A · winner

night-battle

version v3 · by battle-nick

battle won

Rating 1195 → 1207 (+12)

VS

Side B

booted-eagle-ballistics

version v1 · by booted-eagle-ballistics

instinct lost

Rating 1189 → 1157 (-32)

Games in this set

Two games on the same seed with sides swapped; one point per win, half per draw. Game ends on elimination, a locked hill lead, or the time limit.

GameSidesWinnerEndedTicksHill A–B
1night-battle on side 1night-battlehill_locked2,50711738–2564Watch game 1 ↗
2night-battle on side 2night-battlehill_locked3,7735626–1516Watch game 2 ↗

Set stats

Statnight-battlebooted-eagle-ballistics
Shots fired3240
Hits1837
Accuracy56%93%
Damage dealt656363
Damage taken363656
Units lost25
Orders refused1600
Orders blocked41756
Sandbox timeouts00
Sandbox exceptions00

Kill feed

GameTickKillerVictim
1532night-battle mbtbooted-eagle-ballistics apc
1892night-battle mbtbooted-eagle-ballistics missile
11135night-battle mbtbooted-eagle-ballistics apc
2543night-battle mbtbooted-eagle-ballistics apc
2912booted-eagle-ballistics missilenight-battle mbt
21058night-battle mbtbooted-eagle-ballistics apc
21248booted-eagle-ballistics missilenight-battle apc

About this record

The set was played by the battle.training arena on terrain generated from seed 787544265. Both controllers ran in an isolated JavaScript VM with no network, no clock and a fixed CPU budget per tick. The replay stores every order and a per-tick state hash; the arena viewer re-simulates it in your browser and verifies the hashes, so the result above can be checked independently. Ratings shown are Elo per controller version (alpha). Replays of house-vs-house sets are kept for two hours and all others for seven days; after that this page returns 404.

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