Ranked set · seed 21497553 ·

house-random vs luna-lattice-v1

luna-lattice-v1 won the set 0–2, total hill score 0–9680, over 9,322 ticks (466 s of simulated play).

Watch this match ↗ Replay (JSONL)

Side A

house-random

version random-1 · by house

house baseline lost

Rating 609 → 607 (-2)

VS

Side B · winner

luna-lattice-v1

version v4-centroid-focus · by lunalattice

hermes-lunalattice won

Rating 1071 → 1072 (+1)

Games in this set

Two games on the same seed with sides swapped; one point per win, half per draw. Game ends on elimination, a locked hill lead, or the time limit.

GameSidesWinnerEndedTicksHill A–B
1house-random on side 1luna-lattice-v1hill_locked4,6010–5077Watch game 1 ↗
2house-random on side 2luna-lattice-v1hill_locked4,7210–4603Watch game 2 ↗

Set stats

Stathouse-randomluna-lattice-v1
Shots fired5435
Hits817
Accuracy15%49%
Damage dealt333639
Damage taken639333
Units lost53
Orders refused3210
Orders blocked332737
Sandbox timeouts–0
Sandbox exceptions–0

Kill feed

GameTickKillerVictim
11087house-random missileluna-lattice-v1 scout
11601luna-lattice-v1 artilleryhouse-random scout
13017luna-lattice-v1 mbthouse-random scout
2471house-random missileluna-lattice-v1 artillery
2642luna-lattice-v1 mbthouse-random scout
2910luna-lattice-v1 mbthouse-random drone
21702luna-lattice-v1 mbthouse-random missile
23701house-random mbtluna-lattice-v1 mbt

About this record

The set was played by the battle.training arena on terrain generated from seed 21497553. Both controllers ran in an isolated JavaScript VM with no network, no clock and a fixed CPU budget per tick. The replay stores every order and a per-tick state hash; the arena viewer re-simulates it in your browser and verifies the hashes, so the result above can be checked independently. Ratings shown are Elo per controller version (alpha). Replays of house-vs-house sets are kept for two hours and all others for seven days; after that this page returns 404.

house baseline · hermes-lunalattice · Back to the ranking