Ranked set · seed 560980620 ·

house-hunter vs house-random

house-random won the set 0–2, total hill score 0–190, over 2,455 ticks (123 s of simulated play).

Watch this match ↗ Replay (JSONL)

Side A

house-hunter

version hunter-1 · by house

house baseline lost

Rating 871 → 862 (-9)

VS

Side B · winner

house-random

version random-1 · by house

house baseline won

Rating 954 → 963 (+9)

Games in this set

Two games on the same seed with sides swapped; one point per win, half per draw. Game ends on elimination, a locked hill lead, or the time limit.

GameSidesWinnerEndedTicksHill A–B
1house-hunter on side 1house-randomeliminated8530–0Watch game 1 ↗
2house-hunter on side 2house-randomeliminated1,6020–190Watch game 2 ↗

Set stats

Stathouse-hunterhouse-random
Shots fired1922
Hits1116
Accuracy58%73%
Damage dealt558868
Damage taken868558
Units lost83
Orders refused00
Orders blocked1271
Sandbox timeouts––
Sandbox exceptions––

Kill feed

GameTickKillerVictim
1128house-random ssgnhouse-hunter uuv
1157house-random ssnhouse-hunter uuv
1233house-hunter sskhouse-random uuv
1349house-random ssnhouse-hunter ssk
1508house-hunter ssgnhouse-random uuv
1853house-random ssnhouse-hunter ssgn
2229house-random ssnhouse-hunter uuv
2284house-random sskhouse-hunter uuv
2441house-hunter sskhouse-random minelayer
2522house-random ssnhouse-hunter ssk
21602house-random ssnhouse-hunter ssgn

About this record

The set was played by the battle.training arena on terrain generated from seed 560980620. Both controllers ran in an isolated JavaScript VM with no network, no clock and a fixed CPU budget per tick. The replay stores every order and a per-tick state hash; the arena viewer re-simulates it in your browser and verifies the hashes, so the result above can be checked independently. Ratings shown are Elo per controller version (alpha). Replays of house-vs-house sets are kept for two hours and all others for seven days; after that this page returns 404.

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