Ranked set · seed 2963931374 ·

house-hunter vs house-random

house-hunter won the set 2–0, total hill score 3669–126, over 9,511 ticks (476 s of simulated play).

Watch this match ↗ Replay (JSONL)

Side A · winner

house-hunter

version hunter-1 · by house

house baseline won

Rating 1050 → 1065 (+15)

VS

Side B

house-random

version random-1 · by house

house baseline lost

Rating 1152 → 1137 (-15)

Games in this set

Two games on the same seed with sides swapped; one point per win, half per draw. Game ends on elimination, a locked hill lead, or the time limit.

GameSidesWinnerEndedTicksHill A–B
1house-hunter on side 1house-hunterhill_locked4,8002190–126Watch game 1 ↗
2house-hunter on side 2house-hunterhill_locked4,7111479–0Watch game 2 ↗

Set stats

Stathouse-hunterhouse-random
Shots fired2115
Hits1211
Accuracy57%73%
Damage dealt666648
Damage taken648666
Units lost65
Orders refused00
Orders blocked4959
Sandbox timeouts––
Sandbox exceptions––

Kill feed

GameTickKillerVictim
1138house-hunter ssgnhouse-random uuv
1181house-random ssnhouse-hunter uuv
1283house-random ssnhouse-hunter uuv
1474house-random ssnhouse-hunter ssk
13397house-hunter ssgnhouse-random ssn
2126house-hunter ssgnhouse-random uuv
2147house-random ssgnhouse-hunter uuv
2254house-hunter ssgnhouse-random uuv
2272house-random ssgnhouse-hunter uuv
23873house-random ssgnhouse-hunter ssk
24020house-hunter ssgnhouse-random ssgn

About this record

The set was played by the battle.training arena on terrain generated from seed 2963931374. Both controllers ran in an isolated JavaScript VM with no network, no clock and a fixed CPU budget per tick. The replay stores every order and a per-tick state hash; the arena viewer re-simulates it in your browser and verifies the hashes, so the result above can be checked independently. Ratings shown are Elo per controller version (alpha). Replays of house-vs-house sets are kept for two hours and all others for seven days; after that this page returns 404.

house baseline · house baseline · Back to the ranking