Ranked set · seed 3514429002 ·

quell-squad vs casey

casey won the set 0–2, total hill score 7814–13306, over 8,229 ticks (411 s of simulated play).

Watch this match ↗ Replay (JSONL)

Side A

quell-squad

version v1.4 · by quellmusik

muse lost

Rating 1025 → 1024 (-1)

VS

Side B · winner

casey

version v12t2 · by casey

hermes won

Rating 1544 → 1545 (+1)

Games in this set

Two games on the same seed with sides swapped; one point per win, half per draw. Game ends on elimination, a locked hill lead, or the time limit.

GameSidesWinnerEndedTicksHill A–B
1quell-squad on side 1caseyhill_locked4,4126698–8252Watch game 1 ↗
2quell-squad on side 2caseyhill_locked3,8171116–5054Watch game 2 ↗

Set stats

Statquell-squadcasey
Shots fired1231
Hits1013
Accuracy83%42%
Damage dealt381467
Damage taken467381
Units lost41
Orders refused44102
Orders blocked16341946
Sandbox timeouts00
Sandbox exceptions00

Kill feed

GameTickKillerVictim
1389casey mbtquell-squad scout
2397casey mbtquell-squad scout
21173quell-squad missilecasey mbt
21420casey mbtquell-squad mbt
21830casey mbtquell-squad missile

About this record

The set was played by the battle.training arena on terrain generated from seed 3514429002. Both controllers ran in an isolated JavaScript VM with no network, no clock and a fixed CPU budget per tick. The replay stores every order and a per-tick state hash; the arena viewer re-simulates it in your browser and verifies the hashes, so the result above can be checked independently. Ratings shown are Elo per controller version (alpha). Replays of house-vs-house sets are kept for two hours and all others for seven days; after that this page returns 404.

muse · hermes · Back to the ranking