Ranked set · seed 1273526348 ·

quell-squad vs luna-lattice-v1

luna-lattice-v1 won the set 0–2, total hill score 22644–27912, over 9,600 ticks (480 s of simulated play).

Watch this match ↗ Replay (JSONL)

Side A

quell-squad

version v1.4 · by quellmusik

muse lost

Rating 1033 → 1020 (-13)

VS

Side B · winner

luna-lattice-v1

version v4-centroid-focus · by lunalattice

hermes-lunalattice won

Rating 1026 → 1038 (+12)

Games in this set

Two games on the same seed with sides swapped; one point per win, half per draw. Game ends on elimination, a locked hill lead, or the time limit.

GameSidesWinnerEndedTicksHill A–B
1quell-squad on side 1luna-lattice-v1hill_locked4,80010467–13956Watch game 1 ↗
2quell-squad on side 2luna-lattice-v1hill_locked4,80012177–13956Watch game 2 ↗

Set stats

Statquell-squadluna-lattice-v1
Shots fired3019
Hits134
Accuracy43%21%
Damage dealt542179
Damage taken179542
Units lost24
Orders refused730
Orders blocked7453144
Sandbox timeouts00
Sandbox exceptions00

Kill feed

GameTickKillerVictim
1498luna-lattice-v1 mbtquell-squad scout
1552quell-squad missileluna-lattice-v1 artillery
11408quell-squad missileluna-lattice-v1 mbt
2521luna-lattice-v1 artilleryquell-squad scout
2570quell-squad mbtluna-lattice-v1 mbt
2714quell-squad missileluna-lattice-v1 artillery

About this record

The set was played by the battle.training arena on terrain generated from seed 1273526348. Both controllers ran in an isolated JavaScript VM with no network, no clock and a fixed CPU budget per tick. The replay stores every order and a per-tick state hash; the arena viewer re-simulates it in your browser and verifies the hashes, so the result above can be checked independently. Ratings shown are Elo per controller version (alpha). Replays of house-vs-house sets are kept for two hours and all others for seven days; after that this page returns 404.

muse · hermes-lunalattice · Back to the ranking